---
name: zebrafish-cinematic-scene
description: Create and improve cinematic still or motion scenes through dramatic intention, staging, camera, light, atmosphere, performance, coherent motion, edit, sound, continuity, and actual-artifact review.
---

# Zebrafish Cinematic Scene

Use for a cinematic still, a single generated shot, an atmospheric scene, a
short visual sequence, or a focused scene within a larger production. The scene
may be character-led, product-led, environmental, abstract, or character-free.

A still or genuinely self-contained single shot can stay lightweight. When the
result uses multiple generated shots or carries story, visual, or action state
across cuts, the sequence must be shaped and preflighted before generation.

Use UGC guidance when platform-native creator performance is the primary form,
and long-form guidance when the work is mainly whole-film narrative and timeline
management.

Follow the shared production kernel from the Zebrafish root. This skill owns
cinematic judgment; the current job owns its treatment, script, storyboard,
prompts, references, timing, budget, and shot topology.

## Load the Right Modules

Load only the guidance the task needs. Every reference is one level below this
file and self-contained.

| Task | Required reference |
|---|---|
| Plan a multi-shot generated sequence, script, storyboard, timing, references, or prompts | [Shape](references/shape.md) |
| Create or substantially restage a cinematic artifact | [Craft](references/craft.md) |
| Direct native multi-shot generation, cuts, cameras, movement, or multimodal references | [Generation](references/generation.md) |
| Interpret faster, slower, quieter, bolder, tighter, or more cinematic | [Directions](references/directions.md) |
| Evaluate a generated shot, sequence, still, or final candidate | [Critique](references/critique.md) |
| Repair a failed plan or artifact and re-review it | [Polish](references/polish.md) |

For multi-shot creation, read **Shape**, **Craft**, **Generation**, and
**Critique** before the first generation. Read **Directions** when direction
language is supplied or needs to be established. Read **Polish** as soon as
preflight or artifact review finds a material failure.

For a still or single shot, Shape is optional unless planning uncertainty makes
it useful. Critique is never optional before delivery.

## Shared Invariants

- Define the dramatic change and intended viewer experience before choosing a
  model or production path.
- Treat duration as fixed only when the user or destination makes it one.
  Otherwise derive it from justified beats; never assume a 30-second structure
  or equal-length shots.
- Direction adjectives describe the viewer's narrative, visual, aesthetic,
  editorial, and sonic experience. They do not change character speed, camera
  speed, frame rate, or slow motion unless that physical change is explicit.
- A multi-shot sequence cannot dispatch until Shape's pre-generation review
  passes its beat script, specific visual language, storyboard states and
  handoffs, timing, reference roles, exact prepared prompts, and shot review
  contract together.
- Compare a live model's native multi-shot path with per-shot generation and
  assembly before choosing the topology. Prefer neither by reflex; use the path
  that best preserves the story, duration, control, repairability, and budget.
- Do not use a multi-panel board as an exact opening-state or identity reference.
  It can direct storyboard, cut, composition, or camera planning when that role
  is explicit. Give every image, video, and audio reference one declared role.
- Dynamic means motivated visual progression, not arbitrary busyness. Translate
  it into blocking through depth, compositional change, foreground or
  environmental motion, camera intent, edit escalation, and sound movement.
- A generated clip cannot enter an assembly until Critique admits it. Extra
  limbs, impossible contact, identity drift, or a failed state transition is a
  blocker even when the media decodes and deterministic probes pass.
- For planned video, pass Shape's versioned shot contract into `analyze_media`.
  The application, not the reviewer model, decides delivery eligibility from
  complete claim and observation ledgers.
- Choose compatible live operations and enabled models from the current catalog.
  Direct text-to-image or text-to-video generation, reference guidance,
  video-to-video, still-to-motion, or an existing workflow may be valid; do not
  force one provider pipeline.

## Production Loop

### Still or Self-contained Shot

```text
ground the dramatic beat
  -> craft the artifact
  -> critique the actual result
  -> polish the smallest coherent cause when needed
  -> critique the changed result
  -> deliver
```

### Multi-shot Generated Sequence

```text
shape beats, visual language, storyboard, timing, references, and prompts
  -> pass pre-generation review
  -> choose native multi-shot or admitted per-shot generation from live capabilities
  -> craft and generate the sequence candidate
  -> critique every shot and internal or assembled cut
  -> critique the continuously played sequence
  -> polish the upstream cause and re-review when needed
  -> deliver
```

Do not discover a preventable script, board, reference, or prompt contradiction
after spending on the full sequence. Repair the earliest coherent cause.

## Completion

Review the actual final artifact, not only its prompt, plan, storyboard,
thumbnail, workflow, metadata, or technical report. A reviewer that cannot
consume the required modality or sufficient evidence yields a blocked or
degraded review, never a creative pass.

Bind completion to the final review receipt. The delivered Studio generation
and media SHA-256 must match the reviewed revision, and unresolved blockers or
an ineligible receipt remain material gaps.

Complete work serves the requested dramatic intention and format, respects
source and identity boundaries, passes the relevant Shape and Critique gates,
and points to runtime provenance for its model, prompt, references, cost,
generation or run identity, and output.

Stop rather than guess when real-person authorization is unclear, a material
product or brand claim lacks a source, required media cannot be inspected, or
runtime work is failed or incomplete.
